# text: "Myth does not have enough free memory to launch. Try closing open applications or turning on virtual memory."
# item 2: ICON (0xA0) disabled
# bounds: x1=14 y1=14 x2=46 y2=46
# ICON resource ID: 0
DITL_129.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=339 y1=69 x2=397 y2=89
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=62 y1=14 x2=397 y2=65
# text: "Myth can not find a valid monitor. \nIt requires 16 bit graphics (Thousands), at 640 by 480 or higher."
# item 2: ICON (0xA0) disabled
# bounds: x1=14 y1=14 x2=46 y2=46
# ICON resource ID: 0
DITL_130.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=339 y1=69 x2=397 y2=89
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=62 y1=14 x2=397 y2=65
# text: "Myth is unable to locate the tags.gor file it requires to run. Please reinstall, or put things back where they belong!"
# item 2: ICON (0xA0) disabled
# bounds: x1=14 y1=14 x2=46 y2=46
# ICON resource ID: 0
DITL_131.txt
# 9 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=0 y1=0 x2=640 y2=480
# text: "#bitm"
# item 1: BUTTON (0x84) disabled
# bounds: x1=243 y1=251 x2=380 y2=270
# text: ""
# item 2: BUTTON (0x84) disabled
# bounds: x1=137 y1=286 x2=379 y2=305
# text: ""
# item 3: BUTTON (0x84) disabled
# bounds: x1=92 y1=320 x2=379 y2=340
# text: ""
# item 4: BUTTON (0x84) disabled
# bounds: x1=139 y1=356 x2=379 y2=374
# text: ""
# item 5: BUTTON (0x84) disabled
# bounds: x1=415 y1=251 x2=533 y2=270
# text: ""
# item 6: BUTTON (0x84) disabled
# bounds: x1=415 y1=320 x2=558 y2=340
# text: ""
# item 7: BUTTON (0x84) disabled
# bounds: x1=415 y1=286 x2=579 y2=305
# text: ""
# item 8: BUTTON (0x84) disabled
# bounds: x1=415 y1=356 x2=476 y2=374
# text: ""
DITL_132_Protocol Dialog.txt
# 25 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=429 y1=236 x2=489 y2=258
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=357 y1=236 x2=417 y2=258
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=116 y1=47 x2=243 y2=63
# text: "Edit Text"
# item 3: EDIT_TEXT (0x10) enabled
# bounds: x1=116 y1=69 x2=243 y2=85
# text: "Edit Text"
# item 4: TEXT (0x88) disabled
# bounds: x1=116 y1=91 x2=166 y2=116
# text: "#ipop"
# item 5: TEXT (0x88) disabled
# bounds: x1=37 y1=149 x2=120 y2=232
# text: "#colr"
# item 6: TEXT (0x88) disabled
# bounds: x1=144 y1=149 x2=227 y2=232
# text: "#colr"
# item 7: RADIO_BUTTON (0x06) enabled
# bounds: x1=274 y1=54 x2=390 y2=79
# text: ""
# item 8: RADIO_BUTTON (0x06) enabled
# bounds: x1=399 y1=51 x2=428 y2=83
# text: ""
# item 9: RADIO_BUTTON (0x06) enabled
# bounds: x1=437 y1=49 x2=478 y2=87
# text: ""
# item 10: CHECKBOX (0x05) enabled
# bounds: x1=272 y1=152 x2=482 y2=170
# text: "Save Password"
# item 11: TEXT (0x88) disabled
# bounds: x1=275 y1=128 x2=482 y2=186
# text: "#slst"
# item 12: EDIT_TEXT (0x10) enabled
# bounds: x1=369 y1=110 x2=482 y2=128
# text: ""
# item 13: TEXT (0x08) enabled
# bounds: x1=369 y1=133 x2=482 y2=150
# text: "#pass"
# item 14: TEXT (0x88) disabled
# bounds: x1=275 y1=189 x2=482 y2=227
# text: "Static Text"
# item 15: CHECKBOX (0x05) enabled
# bounds: x1=272 y1=170 x2=482 y2=188
# text: "Update \\ibungie.net\\p Appearance"
# item 16: TEXT (0x88) disabled
# bounds: x1=275 y1=112 x2=482 y2=128
# text: "Protocols"
# item 17: TEXT (0x88) disabled
# bounds: x1=274 y1=112 x2=361 y2=128
# text: "Login:"
# item 18: TEXT (0x88) disabled
# bounds: x1=274 y1=134 x2=361 y2=150
# text: "Password:"
# item 19: TEXT (0x88) disabled
# bounds: x1=136 y1=234 x2=236 y2=250
# text: "Secondary"
# item 20: TEXT (0x88) disabled
# bounds: x1=28 y1=234 x2=128 y2=250
# text: "Primary"
# item 21: TEXT (0x88) disabled
# bounds: x1=30 y1=132 x2=78 y2=148
# text: "Colors:"
# item 22: TEXT (0x88) disabled
# bounds: x1=19 y1=69 x2=113 y2=84
# text: "Team Name:"
# item 23: TEXT (0x88) disabled
# bounds: x1=19 y1=47 x2=113 y2=63
# text: "Player Name:"
# item 24: TEXT (0x88) disabled
# bounds: x1=19 y1=91 x2=113 y2=106
# text: "Player Icon:"
DITL_133_Choose or Create Game.txt
# 8 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=235 y1=190 x2=295 y2=212
# text: "Create"
# item 1: BUTTON (0x04) enabled
# bounds: x1=235 y1=223 x2=295 y2=245
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=72 y1=193 x2=223 y2=209
# text: "Edit Text"
# item 3: BUTTON (0x04) enabled
# bounds: x1=236 y1=12 x2=296 y2=34
# text: "Join"
# item 4: TEXT (0x08) enabled
# bounds: x1=23 y1=13 x2=226 y2=174
# text: "#slst"
# item 5: TEXT (0x88) disabled
# bounds: x1=23 y1=193 x2=69 y2=209
# text: "Name:"
# item 6: TEXT (0x88) disabled
# bounds: x1=21 y1=216 x2=93 y2=232
# text: "Password:"
# item 7: TEXT (0x88) disabled
# bounds: x1=89 y1=216 x2=229 y2=236
# text: "#pass"
DITL_134_Net Configure Game.txt
# 13 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=11 y1=4 x2=630 y2=54
# text: "#bann"
# item 1: TEXT (0x88) disabled
# bounds: x1=245 y1=96 x2=622 y2=286
# text: "#game"
# item 2: BUTTON (0x84) disabled
# bounds: x1=340 y1=64 x2=429 y2=86
# text: "Options"
# item 3: BUTTON (0x84) disabled
# bounds: x1=532 y1=64 x2=621 y2=86
# text: "Leave Game"
# item 4: BUTTON (0x84) disabled
# bounds: x1=436 y1=64 x2=525 y2=86
# text: "Start Game"
# item 5: TEXT (0x08) enabled
# bounds: x1=21 y1=96 x2=239 y2=286
# text: "#plli"
# item 6: TEXT (0x08) enabled
# bounds: x1=245 y1=96 x2=622 y2=286
# text: ""
# item 7: TEXT (0x08) enabled
# bounds: x1=22 y1=292 x2=622 y2=444
# text: "#chat"
# item 8: EDIT_TEXT (0x10) enabled
# bounds: x1=21 y1=449 x2=493 y2=470
# text: ""
# item 9: BUTTON (0x04) enabled
# bounds: x1=561 y1=449 x2=621 y2=471
# text: "Send"
# item 10: BUTTON (0x04) enabled
# bounds: x1=116 y1=64 x2=205 y2=86
# text: "Join Team"
# item 11: BUTTON (0x84) disabled
# bounds: x1=20 y1=64 x2=109 y2=86
# text: "Boot Player"
# item 12: BUTTON (0x84) disabled
# bounds: x1=244 y1=64 x2=333 y2=86
# text: "Close Game"
DITL_135_Standard Get Tag.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=251 y1=252 x2=311 y2=274
# text: "Open"
# item 1: BUTTON (0x04) enabled
# bounds: x1=251 y1=223 x2=311 y2=245
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=20 y1=12 x2=297 y2=28
# text: "Prompt:"
# item 3: TEXT (0x08) enabled
# bounds: x1=20 y1=34 x2=236 y2=274
# text: "#lstg"
DITL_136.txt
# 12 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=25 y1=410 x2=143 y2=432
# text: "View Film"
# item 1: BUTTON (0x04) enabled
# bounds: x1=556 y1=441 x2=616 y2=463
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=25 y1=55 x2=389 y2=197
# text: "#lstg"
# item 3: TEXT (0x88) disabled
# bounds: x1=25 y1=38 x2=243 y2=54
# text: "Saved Films"
# item 4: TEXT (0x88) disabled
# bounds: x1=25 y1=208 x2=402 y2=398
# text: "#game"
# item 5: TEXT (0x08) enabled
# bounds: x1=400 y1=55 x2=615 y2=197
# text: "#plli"
# item 6: BUTTON (0x04) enabled
# bounds: x1=177 y1=441 x2=295 y2=463
# text: "Save Last Film"
# item 7: BUTTON (0x04) enabled
# bounds: x1=25 y1=441 x2=143 y2=463
# text: "Delete Film"
# item 8: BUTTON (0x04) enabled
# bounds: x1=177 y1=410 x2=295 y2=432
# text: "Replay Last Film"
# item 9: TEXT (0x88) disabled
# bounds: x1=424 y1=214 x2=610 y2=271
# text: "Each game of Myth you play is automatically recorded to the “Films” directory of your “Local” folder."
# item 10: TEXT (0x88) disabled
# bounds: x1=424 y1=317 x2=610 y2=396
# text: "To view a saved recording, select it from the list and click “View Film.” To delete a saved recording, select it and click “Delete Film.”"
# item 11: TEXT (0x88) disabled
# bounds: x1=424 y1=265 x2=610 y2=326
# text: "To view or save a film of the last game you played, click “View Last Film” or “Save Last Film.”"
DITL_137.txt
# 3 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=21 y1=15 x2=298 y2=88
# text: ""
# item 1: BUTTON (0x04) enabled
# bounds: x1=167 y1=101 x2=227 y2=123
# text: "No"
# item 2: BUTTON (0x04) enabled
# bounds: x1=237 y1=101 x2=297 y2=123
# text: "Yes"
DITL_138.txt
# 11 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=11 y1=4 x2=630 y2=54
# text: "#bann"
# item 1: TEXT (0x88) disabled
# bounds: x1=19 y1=61 x2=237 y2=94
# text: "#room"
# item 2: TEXT (0x08) enabled
# bounds: x1=21 y1=96 x2=239 y2=286
# text: "#plli"
# item 3: TEXT (0x08) enabled
# bounds: x1=245 y1=96 x2=622 y2=286
# text: "#gaml"
# item 4: TEXT (0x08) enabled
# bounds: x1=22 y1=292 x2=622 y2=444
# text: "#chat"
# item 5: BUTTON (0x84) disabled
# bounds: x1=533 y1=64 x2=622 y2=86
# text: "Leave"
# item 6: BUTTON (0x84) disabled
# bounds: x1=341 y1=64 x2=430 y2=86
# text: "New Game"
# item 7: BUTTON (0x84) disabled
# bounds: x1=437 y1=64 x2=526 y2=86
# text: "Join Game"
# item 8: EDIT_TEXT (0x10) enabled
# bounds: x1=21 y1=450 x2=493 y2=471
# text: ""
# item 9: BUTTON (0x04) enabled
# bounds: x1=561 y1=449 x2=621 y2=471
# text: "Send"
# item 10: BUTTON (0x84) disabled
# bounds: x1=244 y1=64 x2=333 y2=86
# text: "Gag Player"
DITL_140.txt
# 32 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=556 y1=447 x2=616 y2=468
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=488 y1=446 x2=548 y2=468
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=26 y1=268 x2=403 y2=458
# text: "#game"
# item 3: TEXT (0x88) disabled
# bounds: x1=343 y1=34 x2=428 y2=50
# text: "Name:"
# item 4: EDIT_TEXT (0x10) enabled
# bounds: x1=433 y1=34 x2=603 y2=50
# text: ""
# item 5: TEXT (0x88) disabled
# bounds: x1=343 y1=56 x2=428 y2=72
# text: "Password:"
# item 6: EDIT_TEXT (0x10) enabled
# bounds: x1=433 y1=55 x2=603 y2=71
# text: ""
# item 7: CHECKBOX (0x05) enabled
# bounds: x1=414 y1=401 x2=518 y2=419
# text: "Allow Teams"
# item 8: TEXT (0x08) enabled
# bounds: x1=434 y1=292 x2=529 y2=308
# text: "Time Limit:"
# item 9: TEXT (0x88) disabled
# bounds: x1=28 y1=4 x2=63 y2=20
# text: ""
# item 10: TEXT (0x08) enabled
# bounds: x1=533 y1=291 x2=608 y2=307
# text: "#numb"
# item 11: CHECKBOX (0x05) enabled
# bounds: x1=8 y1=5 x2=128 y2=23
# text: "Random Ending"
# item 12: TEXT (0x88) disabled
# bounds: x1=20 y1=5 x2=75 y2=21
# text: ""
# item 13: TEXT (0x88) disabled
# bounds: x1=25 y1=63 x2=236 y2=250
# text: "#lstm"
# item 14: TEXT (0x88) disabled
# bounds: x1=245 y1=90 x2=412 y2=107
# text: "Game Type:"
# item 15: TEXT (0x88) disabled
# bounds: x1=248 y1=110 x2=415 y2=250
# text: "#slst"
# item 16: TEXT (0x88) disabled
# bounds: x1=431 y1=90 x2=609 y2=106
# text: "Difficulty Level:"
# item 17: TEXT (0x88) disabled
# bounds: x1=433 y1=110 x2=612 y2=250
# text: "#slst"
# item 18: CHECKBOX (0x05) enabled
# bounds: x1=10 y1=6 x2=142 y2=24
# text: "Limited Visibility"
# item 19: CHECKBOX (0x05) enabled
# bounds: x1=414 y1=328 x2=560 y2=346
# text: "Allow unit trading"
# item 20: CHECKBOX (0x05) enabled
# bounds: x1=414 y1=369 x2=560 y2=387
# text: "Allow veteran units"
# item 21: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=40 x2=235 y2=58
# text: "Use Single Player Levels"
# item 22: TEXT (0x88) disabled
# bounds: x1=16 y1=4 x2=73 y2=26
# text: ""
# item 23: CHECKBOX (0x05) enabled
# bounds: x1=414 y1=419 x2=518 y2=437
# text: "Maximum"
# item 24: TEXT (0x08) enabled
# bounds: x1=562 y1=420 x2=608 y2=436
# text: "#numb"
# item 25: CHECKBOX (0x05) enabled
# bounds: x1=9 y1=7 x2=145 y2=25
# text: "Advanced Options"
# item 26: CHECKBOX (0x05) enabled
# bounds: x1=414 y1=310 x2=534 y2=328
# text: "Planning Time:"
# item 27: TEXT (0x08) enabled
# bounds: x1=533 y1=311 x2=608 y2=327
# text: "#numb"
# item 28: TEXT (0x88) disabled
# bounds: x1=434 y1=272 x2=527 y2=288
# text: "Player Limit:"
# item 29: TEXT (0x08) enabled
# bounds: x1=561 y1=271 x2=608 y2=287
# text: "#numb"
# item 30: TEXT (0x88) disabled
# bounds: x1=436 y1=345 x2=583 y2=361
# text: "during planning time."
# item 31: TEXT (0x88) disabled
# bounds: x1=436 y1=386 x2=570 y2=402
# text: "from last game."
DITL_141.txt
# 11 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=324 y1=198 x2=385 y2=218
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=3 y1=23 x2=391 y2=169
# text: "#cstt"
# item 2: TEXT (0x88) disabled
# bounds: x1=3 y1=23 x2=391 y2=169
# text: "#cgrf"
# item 3: TEXT (0x88) disabled
# bounds: x1=3 y1=3 x2=391 y2=23
# text: "#ched"
# item 4: BUTTON (0x04) enabled
# bounds: x1=6 y1=171 x2=58 y2=191
# text: "1"
# item 5: BUTTON (0x04) enabled
# bounds: x1=61 y1=171 x2=113 y2=191
# text: "2"
# item 6: BUTTON (0x04) enabled
# bounds: x1=116 y1=171 x2=168 y2=191
# text: "3"
# item 7: BUTTON (0x04) enabled
# bounds: x1=171 y1=171 x2=223 y2=191
# text: "4"
# item 8: BUTTON (0x04) enabled
# bounds: x1=226 y1=171 x2=278 y2=191
# text: "5"
# item 9: BUTTON (0x04) enabled
# bounds: x1=281 y1=171 x2=333 y2=191
# text: "6"
# item 10: BUTTON (0x04) enabled
# bounds: x1=336 y1=171 x2=388 y2=191
# text: "7"
DITL_142_Standard Put Tag.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=254 y1=238 x2=314 y2=260
# text: "Save"
# item 1: BUTTON (0x04) enabled
# bounds: x1=254 y1=209 x2=314 y2=231
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=25 y1=240 x2=237 y2=256
# text: "Name"
# item 3: TEXT (0x88) disabled
# bounds: x1=23 y1=22 x2=239 y2=230
# text: "#lstg"
# item 4: TEXT (0x88) disabled
# bounds: x1=23 y1=5 x2=300 y2=21
# text: "Prompt:"
DITL_143_OK To Replace?.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=249 y1=61 x2=309 y2=83
# text: "Replace"
# item 1: BUTTON (0x04) enabled
# bounds: x1=182 y1=61 x2=242 y2=83
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=22 y1=11 x2=310 y2=55
# text: "Replace existing “^0”?"
DITL_144_Endgame Dialog.txt
# 20 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=11 y1=4 x2=630 y2=54
# text: "#bann"
# item 1: TEXT (0x88) disabled
# bounds: x1=19 y1=58 x2=237 y2=91
# text: ""
# item 2: BUTTON (0x84) disabled
# bounds: x1=309 y1=64 x2=398 y2=86
# text: "Save Replay"
# item 3: BUTTON (0x84) disabled
# bounds: x1=532 y1=64 x2=621 y2=86
# text: "Leave Game"
# item 4: BUTTON (0x84) disabled
# bounds: x1=406 y1=64 x2=524 y2=86
# text: "Restart Game"
# item 5: TEXT (0x08) enabled
# bounds: x1=21 y1=96 x2=239 y2=286
# text: "#plli"
# item 6: TEXT (0x88) disabled
# bounds: x1=628 y1=220 x2=638 y2=240
# text: ""
# item 7: TEXT (0x08) enabled
# bounds: x1=22 y1=292 x2=622 y2=444
# text: "#chat"
# item 8: EDIT_TEXT (0x10) enabled
# bounds: x1=21 y1=450 x2=493 y2=471
# text: ""
# item 9: BUTTON (0x04) enabled
# bounds: x1=561 y1=449 x2=621 y2=471
# text: "Send"
# item 10: TEXT (0x08) enabled
# bounds: x1=245 y1=95 x2=622 y2=115
# text: "#ched"
# item 11: TEXT (0x08) enabled
# bounds: x1=245 y1=116 x2=622 y2=263
# text: "#cstt"
# item 12: TEXT (0x08) enabled
# bounds: x1=245 y1=116 x2=621 y2=262
# text: "#cgrf"
# item 13: BUTTON (0x04) enabled
# bounds: x1=246 y1=266 x2=297 y2=285
# text: "Rank"
# item 14: BUTTON (0x04) enabled
# bounds: x1=300 y1=266 x2=351 y2=285
# text: "Perm"
# item 15: BUTTON (0x04) enabled
# bounds: x1=354 y1=266 x2=405 y2=285
# text: "Score"
# item 16: BUTTON (0x04) enabled
# bounds: x1=408 y1=266 x2=459 y2=285
# text: "Kills"
# item 17: BUTTON (0x04) enabled
# bounds: x1=462 y1=266 x2=513 y2=285
# text: "Dmg"
# item 18: BUTTON (0x04) enabled
# bounds: x1=516 y1=266 x2=567 y2=285
# text: "Units"
# item 19: BUTTON (0x04) enabled
# bounds: x1=570 y1=266 x2=621 y2=285
# text: "Kills"
DITL_145_Progress Dialog (Bar).txt
# 4 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=23 y1=18 x2=274 y2=50
# text: "Static Text"
# item 1: BUTTON (0x04) enabled
# bounds: x1=210 y1=88 x2=270 y2=110
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=25 y1=49 x2=270 y2=80
# text: "#prog"
# item 3: TEXT (0x88) disabled
# bounds: x1=25 y1=91 x2=201 y2=107
# text: ""
DITL_146_Progress Dialog (No Bar).txt
# 4 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=23 y1=18 x2=275 y2=81
# text: "Static Text"
# item 1: BUTTON (0x04) enabled
# bounds: x1=210 y1=88 x2=270 y2=110
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=3 y1=37 x2=22 y2=65
# text: ""
# item 3: TEXT (0x88) disabled
# bounds: x1=28 y1=91 x2=205 y2=107
# text: ""
DITL_147.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=379 y1=220 x2=439 y2=242
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=307 y1=220 x2=367 y2=242
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=191 y1=14 x2=440 y2=30
# text: ""
# item 3: TEXT (0x88) disabled
# bounds: x1=191 y1=36 x2=438 y2=209
# text: "#lstg"
# item 4: TEXT (0x88) disabled
# bounds: x1=22 y1=38 x2=182 y2=158
# text: "#snap"
# item 5: BUTTON (0x04) enabled
# bounds: x1=22 y1=220 x2=111 y2=242
# text: "Delete"
DITL_148.txt
# 6 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=0 y1=0 x2=640 y2=480
# text: "#bitm"
# item 1: BUTTON (0x04) enabled
# bounds: x1=562 y1=445 x2=622 y2=467
# text: "OK"
# item 2: TEXT (0x88) disabled
# bounds: x1=316 y1=40 x2=631 y2=433
# text: "#prol"
# item 3: TEXT (0x88) disabled
# bounds: x1=12 y1=13 x2=391 y2=38
# text: "map name"
# item 4: TEXT (0x88) disabled
# bounds: x1=8 y1=40 x2=308 y2=433
# text: "#bitm"
# item 5: TEXT (0x88) disabled
# bounds: x1=0 y1=0 x2=640 y2=480
# text: "#bitm"
DITL_149.txt
# 14 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=556 y1=440 x2=616 y2=462
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=484 y1=440 x2=544 y2=462
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=262 y1=351 x2=402 y2=455
# text: ""
# item 3: TEXT (0x88) disabled
# bounds: x1=503 y1=47 x2=591 y2=67
# text: "Current Set:"
# item 4: TEXT (0x88) disabled
# bounds: x1=505 y1=64 x2=614 y2=132
# text: "#slst"
# item 5: BUTTON (0x04) enabled
# bounds: x1=505 y1=138 x2=594 y2=160
# text: "Revert Set…"
# item 6: TEXT (0x88) disabled
# bounds: x1=31 y1=372 x2=239 y2=392
# text: "Horizontal Mouse Movement:"
# item 7: TEXT (0x88) disabled
# bounds: x1=34 y1=389 x2=207 y2=433
# text: "#slst"
# item 8: CHECKBOX (0x05) enabled
# bounds: x1=27 y1=438 x2=187 y2=454
# text: "Reverse Axis"
# item 9: CHECKBOX (0x05) enabled
# bounds: x1=27 y1=350 x2=227 y2=366
# text: "Enable Mouse Movement"
# item 10: TEXT (0x88) disabled
# bounds: x1=17 y1=48 x2=117 y2=148
# text: ""
# item 11: TEXT (0x88) disabled
# bounds: x1=258 y1=48 x2=358 y2=148
# text: ""
# item 12: CHECKBOX (0x05) enabled
# bounds: x1=499 y1=173 x2=614 y2=191
# text: "Right Mouse"
# item 13: TEXT (0x88) disabled
# bounds: x1=521 y1=190 x2=640 y2=306
# text: "Button Deselects"
DITL_150.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=413 y1=164 x2=473 y2=186
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=338 y1=164 x2=398 y2=186
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=23 y1=39 x2=275 y2=185
# text: "#lstm"
# item 3: TEXT (0x88) disabled
# bounds: x1=288 y1=39 x2=473 y2=153
# text: "#slst"
DITL_151.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=552 y1=447 x2=613 y2=467
# text: "Done"
# item 1: TEXT (0x88) disabled
# bounds: x1=13 y1=12 x2=88 y2=28
# text: ""
# item 2: TEXT (0x88) disabled
# bounds: x1=13 y1=30 x2=175 y2=46
# text: ""
# item 3: TEXT (0x88) disabled
# bounds: x1=13 y1=61 x2=330 y2=106
# text: "#rect"
# item 4: EDIT_TEXT (0x10) enabled
# bounds: x1=32 y1=74 x2=80 y2=90
# text: ""
# item 5: TEXT (0x88) disabled
# bounds: x1=88 y1=74 x2=321 y2=90
# text: ""
DITL_152.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=239 y1=104 x2=299 y2=126
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=166 y1=104 x2=226 y2=126
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=21 y1=17 x2=300 y2=62
# text: "The game you are entering has a password. Please enter it below:"
# item 3: TEXT (0x88) disabled
# bounds: x1=84 y1=66 x2=244 y2=86
# text: "#pass"
DITL_153.txt
# 19 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=476 y1=322 x2=536 y2=344
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=404 y1=322 x2=464 y2=344
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=23 y1=68 x2=83 y2=84
# text: "Volume:"
# item 3: TEXT (0x88) disabled
# bounds: x1=83 y1=68 x2=263 y2=84
# text: "#slid"
# item 4: CHECKBOX (0x05) enabled
# bounds: x1=23 y1=87 x2=183 y2=103
# text: "Stereo"
# item 5: CHECKBOX (0x05) enabled
# bounds: x1=23 y1=103 x2=183 y2=119
# text: "Ambient Sounds"
# item 6: CHECKBOX (0x05) enabled
# bounds: x1=289 y1=64 x2=449 y2=80
# text: "High Resolution"
# item 7: CHECKBOX (0x05) enabled
# bounds: x1=289 y1=80 x2=449 y2=96
# text: "Landscape Filtering"
# item 8: TEXT (0x88) disabled
# bounds: x1=292 y1=99 x2=372 y2=115
# text: "Rendering:"
# item 9: TEXT (0x88) disabled
# bounds: x1=296 y1=115 x2=461 y2=158
# text: "#slst"
# item 10: TEXT (0x88) disabled
# bounds: x1=291 y1=165 x2=351 y2=194
# text: "3Dfx\nGamma:\n"
# item 11: TEXT (0x88) disabled
# bounds: x1=351 y1=174 x2=531 y2=190
# text: "#slid"
# item 12: TEXT (0x88) disabled
# bounds: x1=23 y1=154 x2=135 y2=170
# text: ""
# item 13: TEXT (0x88) disabled
# bounds: x1=29 y1=178 x2=195 y2=263
# text: "#slst"
# item 14: CHECKBOX (0x05) enabled
# bounds: x1=281 y1=214 x2=441 y2=230
# text: "No Blood"
# item 15: CHECKBOX (0x05) enabled
# bounds: x1=281 y1=236 x2=501 y2=252
# text: "Play Demo Behind Main Menu"
# item 16: CHECKBOX (0x05) enabled
# bounds: x1=23 y1=119 x2=183 y2=135
# text: "In Game Subtitles"
# item 17: BUTTON (0x04) enabled
# bounds: x1=284 y1=263 x2=424 y2=285
# text: "Configure Controls…"
# item 18: TEXT (0x88) disabled
# bounds: x1=26 y1=268 x2=263 y2=340
# text: ""
DITL_154.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=180 y1=36 x2=320 y2=58
# text: "Configure Keyboard"
# item 1: BUTTON (0x04) enabled
# bounds: x1=180 y1=64 x2=320 y2=86
# text: "Configure Mouse"
# item 2: BUTTON (0x04) enabled
# bounds: x1=293 y1=90 x2=433 y2=112
# text: "Configure Joystick"
# item 3: CHECKBOX (0x05) enabled
# bounds: x1=181 y1=92 x2=285 y2=108
# text: "Use Joystick"
# item 4: TEXT (0x88) disabled
# bounds: x1=268 y1=180 x2=388 y2=200
# text: "#popu"
# item 5: TEXT (0x88) disabled
# bounds: x1=180 y1=180 x2=268 y2=200
# text: "Current Set:"
DITL_155.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=270 y1=222 x2=338 y2=242
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=190 y1=222 x2=254 y2=242
# text: "Cancel"
# item 2: CHECKBOX (0x05) enabled
# bounds: x1=8 y1=8 x2=168 y2=24
# text: "High Resolution"
# item 3: TEXT (0x88) disabled
# bounds: x1=96 y1=28 x2=256 y2=48
# text: "#popu"
# item 4: TEXT (0x88) disabled
# bounds: x1=12 y1=28 x2=92 y2=44
# text: "Rasterizer:"
DITL_156.txt
# 4 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=288 y1=36 x2=452 y2=56
# text: "#popu"
# item 1: TEXT (0x88) disabled
# bounds: x1=288 y1=64 x2=452 y2=84
# text: "#popu"
# item 2: TEXT (0x88) disabled
# bounds: x1=172 y1=40 x2=284 y2=56
# text: "Difficulty Level:"
# item 3: TEXT (0x88) disabled
# bounds: x1=172 y1=64 x2=284 y2=80
# text: "Game Speed:"
DITL_157.txt
# 3 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=272 y1=32 x2=432 y2=48
# text: "#popu"
# item 1: CHECKBOX (0x05) enabled
# bounds: x1=180 y1=56 x2=340 y2=72
# text: "Use DirectSound3D"
# item 2: TEXT (0x88) disabled
# bounds: x1=204 y1=32 x2=264 y2=48
# text: "Volume:"
DITL_158.txt
# 3 entries
# item 0: CHECKBOX (0x05) enabled
# bounds: x1=173 y1=29 x2=333 y2=45
# text: "High Resolution"
# item 1: TEXT (0x88) disabled
# bounds: x1=180 y1=64 x2=344 y2=108
# text: "#slst"
# item 2: TEXT (0x88) disabled
# bounds: x1=177 y1=49 x2=257 y2=65
# text: "Rasterizer:"
DITL_159_OK To Replace?.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=196 y1=62 x2=256 y2=84
# text: "Delete"
# item 1: BUTTON (0x04) enabled
# bounds: x1=126 y1=62 x2=186 y2=84
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=17 y1=14 x2=257 y2=53
# text: "Are you sure you want to delete “^0”?"
DITL_160.txt
# 9 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=0 y1=0 x2=640 y2=480
# text: "#bitm"
# item 1: BUTTON (0x04) enabled
# bounds: x1=496 y1=442 x2=614 y2=464
# text: "Next Level"
# item 2: BUTTON (0x04) enabled
# bounds: x1=496 y1=442 x2=614 y2=464
# text: "Last Saved Game"
# item 3: BUTTON (0x04) enabled
# bounds: x1=364 y1=442 x2=482 y2=464
# text: "Restart Level"
# item 4: BUTTON (0x04) enabled
# bounds: x1=290 y1=442 x2=350 y2=464
# text: "Quit"
# item 5: BUTTON (0x04) enabled
# bounds: x1=496 y1=411 x2=614 y2=433
# text: "Skip This Level"
# item 6: TEXT (0x88) disabled
# bounds: x1=24 y1=23 x2=393 y2=425
# text: "#repo"
# item 7: TEXT (0x88) disabled
# bounds: x1=444 y1=23 x2=614 y2=60
# text: ""
# item 8: BUTTON (0x04) enabled
# bounds: x1=24 y1=442 x2=118 y2=464
# text: "Save Film"
DITL_161_Standard Put Tag.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=348 y1=238 x2=408 y2=260
# text: "Save"
# item 1: BUTTON (0x04) enabled
# bounds: x1=274 y1=238 x2=334 y2=260
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=24 y1=241 x2=234 y2=257
# text: "Name"
# item 3: TEXT (0x88) disabled
# bounds: x1=22 y1=43 x2=237 y2=227
# text: "#lstg"
# item 4: TEXT (0x88) disabled
# bounds: x1=248 y1=172 x2=408 y2=227
# text: ""
# item 5: TEXT (0x88) disabled
# bounds: x1=248 y1=43 x2=407 y2=162
# text: "#snap"
DITL_162_Standard Put Tag.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=176 y1=77 x2=236 y2=99
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=103 y1=77 x2=163 y2=99
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=23 y1=36 x2=235 y2=52
# text: "Name"
# item 3: TEXT (0x88) disabled
# bounds: x1=20 y1=13 x2=238 y2=30
# text: "Enter the name of the set:"
DITL_163_Choose or Create Game.txt
# 17 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=456 y1=61 x2=516 y2=83
# text: "Create"
# item 1: BUTTON (0x04) enabled
# bounds: x1=456 y1=193 x2=516 y2=215
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=311 y1=38 x2=513 y2=54
# text: "Edit Text"
# item 3: BUTTON (0x04) enabled
# bounds: x1=163 y1=165 x2=223 y2=187
# text: "Join"
# item 4: TEXT (0x08) enabled
# bounds: x1=19 y1=38 x2=223 y2=160
# text: "#slst"
# item 5: TEXT (0x88) disabled
# bounds: x1=240 y1=38 x2=286 y2=54
# text: "Name:"
# item 6: TEXT (0x88) disabled
# bounds: x1=239 y1=64 x2=311 y2=80
# text: "Password:"
# item 7: TEXT (0x88) disabled
# bounds: x1=311 y1=62 x2=449 y2=82
# text: "#pass"
# item 8: EDIT_TEXT (0x10) enabled
# bounds: x1=19 y1=193 x2=223 y2=211
# text: "Edit Text"
# item 9: TEXT (0x88) disabled
# bounds: x1=240 y1=164 x2=447 y2=223
# text: "To connect to a particular machine, enter their internet address (host.domain.com:port)\nto the left."
# item 10: TEXT (0x88) disabled
# bounds: x1=410 y1=13 x2=456 y2=29
# text: ""
# item 11: EDIT_TEXT (0x10) enabled
# bounds: x1=311 y1=92 x2=399 y2=108
# text: "Edit Text"
# item 12: TEXT (0x88) disabled
# bounds: x1=240 y1=115 x2=515 y2=150
# text: "To create a game on a port other than the default port, enter it above."
# item 13: TEXT (0x88) disabled
# bounds: x1=239 y1=92 x2=285 y2=108
# text: "Port:"
# item 14: TEXT (0x88) disabled
# bounds: x1=19 y1=18 x2=223 y2=39
# text: "Games on the local network:"
# item 15: TEXT (0x88) disabled
# bounds: x1=459 y1=13 x2=510 y2=29
# text: ""
# item 16: CHECKBOX (0x05) enabled
# bounds: x1=15 y1=168 x2=137 y2=183
# text: "Join by Address"
DITL_164_Choose or Create Game.txt
# 12 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=228 y1=161 x2=288 y2=183
# text: "Create"
# item 1: BUTTON (0x04) enabled
# bounds: x1=460 y1=186 x2=520 y2=208
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=71 y1=164 x2=222 y2=180
# text: "Edit Text"
# item 3: BUTTON (0x04) enabled
# bounds: x1=228 y1=15 x2=288 y2=37
# text: "Join"
# item 4: TEXT (0x08) enabled
# bounds: x1=19 y1=15 x2=222 y2=155
# text: "#slst"
# item 5: TEXT (0x88) disabled
# bounds: x1=22 y1=164 x2=68 y2=180
# text: "Name:"
# item 6: TEXT (0x88) disabled
# bounds: x1=21 y1=190 x2=93 y2=206
# text: "Password:"
# item 7: TEXT (0x88) disabled
# bounds: x1=89 y1=188 x2=223 y2=208
# text: "#pass"
# item 8: TEXT (0x88) disabled
# bounds: x1=351 y1=15 x2=520 y2=65
# text: "#slst"
# item 9: TEXT (0x88) disabled
# bounds: x1=304 y1=15 x2=346 y2=32
# text: "Port:"
# item 10: TEXT (0x88) disabled
# bounds: x1=351 y1=75 x2=520 y2=125
# text: "#slst"
# item 11: TEXT (0x88) disabled
# bounds: x1=304 y1=75 x2=346 y2=92
# text: "Baud:"
DITL_165_Choose or Create Game.txt
# 20 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=228 y1=173 x2=288 y2=195
# text: "Create"
# item 1: BUTTON (0x04) enabled
# bounds: x1=477 y1=238 x2=537 y2=260
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=71 y1=176 x2=222 y2=192
# text: "Edit Text"
# item 3: BUTTON (0x04) enabled
# bounds: x1=228 y1=17 x2=288 y2=39
# text: "Join"
# item 4: TEXT (0x08) enabled
# bounds: x1=19 y1=17 x2=222 y2=157
# text: "#slst"
# item 5: TEXT (0x88) disabled
# bounds: x1=19 y1=176 x2=68 y2=192
# text: "Name:"
# item 6: TEXT (0x88) disabled
# bounds: x1=19 y1=202 x2=91 y2=218
# text: "Password:"
# item 7: TEXT (0x88) disabled
# bounds: x1=89 y1=200 x2=222 y2=220
# text: "#pass"
# item 8: TEXT (0x88) disabled
# bounds: x1=356 y1=42 x2=525 y2=92
# text: "#slst"
# item 9: TEXT (0x88) disabled
# bounds: x1=305 y1=42 x2=351 y2=59
# text: "Port:"
# item 10: EDIT_TEXT (0x10) enabled
# bounds: x1=356 y1=20 x2=507 y2=36
# text: "Edit Text"
# item 11: TEXT (0x88) disabled
# bounds: x1=305 y1=20 x2=353 y2=36
# text: "Dial:"
# item 12: EDIT_TEXT (0x10) enabled
# bounds: x1=356 y1=103 x2=507 y2=119
# text: "Edit Text"
# item 13: TEXT (0x88) disabled
# bounds: x1=305 y1=103 x2=352 y2=119
# text: "Clear:"
# item 14: EDIT_TEXT (0x10) enabled
# bounds: x1=356 y1=128 x2=507 y2=144
# text: "Edit Text"
# item 15: TEXT (0x88) disabled
# bounds: x1=305 y1=128 x2=351 y2=144
# text: "Init:"
# item 16: EDIT_TEXT (0x10) enabled
# bounds: x1=356 y1=153 x2=507 y2=169
# text: "Edit Text"
# item 17: TEXT (0x88) disabled
# bounds: x1=305 y1=153 x2=351 y2=169
# text: "Hangup:"
# item 18: TEXT (0x88) disabled
# bounds: x1=368 y1=175 x2=537 y2=225
# text: "#slst"
# item 19: TEXT (0x88) disabled
# bounds: x1=305 y1=175 x2=366 y2=192
# text: "Dial Type:"
DITL_166_Choose or Create Game.txt
# 13 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=229 y1=168 x2=289 y2=190
# text: "Create"
# item 1: BUTTON (0x04) enabled
# bounds: x1=451 y1=202 x2=511 y2=224
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=89 y1=171 x2=222 y2=187
# text: "Edit Text"
# item 3: BUTTON (0x04) enabled
# bounds: x1=228 y1=18 x2=288 y2=40
# text: "Join"
# item 4: TEXT (0x08) enabled
# bounds: x1=19 y1=18 x2=222 y2=158
# text: "#slst"
# item 5: TEXT (0x88) disabled
# bounds: x1=19 y1=171 x2=65 y2=187
# text: "Name:"
# item 6: TEXT (0x88) disabled
# bounds: x1=19 y1=197 x2=91 y2=213
# text: "Password:"
# item 7: TEXT (0x88) disabled
# bounds: x1=89 y1=195 x2=222 y2=215
# text: "#pass"
# item 8: TEXT (0x08) enabled
# bounds: x1=308 y1=36 x2=511 y2=158
# text: "#slst"
# item 9: RADIO_BUTTON (0x06) enabled
# bounds: x1=304 y1=165 x2=464 y2=181
# text: "Use my zone"
# item 10: RADIO_BUTTON (0x06) enabled
# bounds: x1=304 y1=185 x2=464 y2=201
# text: "Use selected zones"
# item 11: RADIO_BUTTON (0x06) enabled
# bounds: x1=304 y1=204 x2=431 y2=220
# text: "All zones"
# item 12: TEXT (0x88) disabled
# bounds: x1=308 y1=17 x2=479 y2=34
# text: "Zone list:"
DITL_167_unit trading.txt
# 44 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=557 y1=109 x2=617 y2=131
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=557 y1=79 x2=617 y2=101
# text: "Cancel"
# item 2: BUTTON (0x04) enabled
# bounds: x1=557 y1=31 x2=617 y2=53
# text: "Reset"
# item 3: TEXT (0x88) disabled
# bounds: x1=27 y1=33 x2=127 y2=49
# text: "Type"
# item 4: TEXT (0x88) disabled
# bounds: x1=220 y1=33 x2=260 y2=49
# text: "Cost"
# item 5: TEXT (0x88) disabled
# bounds: x1=103 y1=33 x2=172 y2=49
# text: "Min/Max"
# item 6: TEXT (0x08) enabled
# bounds: x1=177 y1=33 x2=237 y2=49
# text: "Count"
# item 7: TEXT (0x88) disabled
# bounds: x1=305 y1=33 x2=405 y2=49
# text: "Type"
# item 8: TEXT (0x88) disabled
# bounds: x1=499 y1=33 x2=539 y2=49
# text: "Cost"
# item 9: TEXT (0x88) disabled
# bounds: x1=381 y1=33 x2=450 y2=49
# text: "Min/Max"
# item 10: TEXT (0x08) enabled
# bounds: x1=456 y1=33 x2=516 y2=49
# text: "Count"
# item 11: TEXT (0x88) disabled
# bounds: x1=27 y1=53 x2=137 y2=69
# text: ""
# item 12: TEXT (0x88) disabled
# bounds: x1=220 y1=53 x2=260 y2=69
# text: ""
# item 13: TEXT (0x88) disabled
# bounds: x1=112 y1=53 x2=172 y2=69
# text: ""
# item 14: TEXT (0x88) disabled
# bounds: x1=177 y1=52 x2=237 y2=70
# text: "#numb"
# item 15: TEXT (0x88) disabled
# bounds: x1=305 y1=53 x2=415 y2=69
# text: ""
# item 16: TEXT (0x88) disabled
# bounds: x1=499 y1=53 x2=539 y2=69
# text: ""
# item 17: TEXT (0x88) disabled
# bounds: x1=390 y1=53 x2=450 y2=69
# text: ""
# item 18: TEXT (0x88) disabled
# bounds: x1=456 y1=52 x2=516 y2=70
# text: "#numb"
# item 19: TEXT (0x88) disabled
# bounds: x1=27 y1=73 x2=137 y2=89
# text: ""
# item 20: TEXT (0x88) disabled
# bounds: x1=220 y1=73 x2=260 y2=89
# text: ""
# item 21: TEXT (0x88) disabled
# bounds: x1=112 y1=73 x2=172 y2=89
# text: ""
# item 22: TEXT (0x88) disabled
# bounds: x1=177 y1=72 x2=237 y2=90
# text: "#numb"
# item 23: TEXT (0x88) disabled
# bounds: x1=305 y1=73 x2=415 y2=89
# text: ""
# item 24: TEXT (0x88) disabled
# bounds: x1=499 y1=73 x2=539 y2=89
# text: ""
# item 25: TEXT (0x88) disabled
# bounds: x1=390 y1=73 x2=450 y2=89
# text: ""
# item 26: TEXT (0x88) disabled
# bounds: x1=456 y1=72 x2=516 y2=90
# text: "#numb"
# item 27: TEXT (0x88) disabled
# bounds: x1=27 y1=93 x2=137 y2=109
# text: ""
# item 28: TEXT (0x88) disabled
# bounds: x1=220 y1=93 x2=260 y2=109
# text: ""
# item 29: TEXT (0x88) disabled
# bounds: x1=112 y1=93 x2=172 y2=109
# text: ""
# item 30: TEXT (0x88) disabled
# bounds: x1=177 y1=92 x2=237 y2=110
# text: "#numb"
# item 31: TEXT (0x88) disabled
# bounds: x1=305 y1=93 x2=415 y2=109
# text: ""
# item 32: TEXT (0x88) disabled
# bounds: x1=499 y1=93 x2=539 y2=109
# text: ""
# item 33: TEXT (0x88) disabled
# bounds: x1=390 y1=93 x2=450 y2=109
# text: ""
# item 34: TEXT (0x88) disabled
# bounds: x1=456 y1=92 x2=516 y2=110
# text: "#numb"
# item 35: TEXT (0x88) disabled
# bounds: x1=27 y1=113 x2=137 y2=129
# text: ""
# item 36: TEXT (0x88) disabled
# bounds: x1=220 y1=113 x2=260 y2=129
# text: ""
# item 37: TEXT (0x88) disabled
# bounds: x1=112 y1=113 x2=172 y2=129
# text: ""
# item 38: TEXT (0x88) disabled
# bounds: x1=177 y1=112 x2=237 y2=130
# text: "#numb"
# item 39: TEXT (0x88) disabled
# bounds: x1=305 y1=113 x2=415 y2=129
# text: ""
# item 40: TEXT (0x88) disabled
# bounds: x1=499 y1=113 x2=539 y2=129
# text: ""
# item 41: TEXT (0x88) disabled
# bounds: x1=390 y1=113 x2=450 y2=129
# text: ""
# item 42: TEXT (0x88) disabled
# bounds: x1=456 y1=112 x2=516 y2=130
# text: "#numb"
# item 43: TEXT (0x88) disabled
# bounds: x1=305 y1=10 x2=539 y2=26
# text: ""
DITL_168.txt
# 4 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=22 y1=19 x2=292 y2=75
# text: "Leave this game?"
# item 1: BUTTON (0x04) enabled
# bounds: x1=251 y1=91 x2=309 y2=111
# text: "Yes"
# item 2: BUTTON (0x04) enabled
# bounds: x1=172 y1=91 x2=230 y2=111
# text: "No"
# item 3: TEXT (0x88) disabled
# bounds: x1=22 y1=19 x2=292 y2=75
# text: "Because you hosted this game, leaving it will force the other players to quit as well. Leave this game anyway?"
DITL_169_Progress Dialog (No Bar).txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=200 y1=87 x2=268 y2=107
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=20 y1=85 x2=144 y2=107
# text: "Don’t Warn Again"
# item 2: TEXT (0x88) disabled
# bounds: x1=22 y1=14 x2=278 y2=82
# text: ""
DITL_1244.txt
# 7 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=330 y1=254 x2=398 y2=274
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=8 y1=24 x2=220 y2=168
# data: ""
# item 2: TEXT (0x88) disabled
# bounds: x1=232 y1=4 x2=312 y2=24
# text: "Resolution:"
# item 3: CUSTOM (0x80) disabled
# bounds: x1=232 y1=24 x2=404 y2=168
# data: ""
# item 4: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=180 x2=164 y2=196
# text: "Switch resolutions"
# item 5: TEXT (0x88) disabled
# bounds: x1=12 y1=224 x2=359 y2=240
# text: "Hold down the Option key when launching Myth to bring up this dialog again."
# item 6: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=196 x2=300 y2=212
# text: "Don’t show this dialog again on startup"